Anime Defenders Script [hot]
# Enemy properties enemy_size = 30 enemies = [] enemy_speed = 2
screen.fill((0, 0, 0))
# Update display pygame.display.flip()
def draw_text(text, font_size, color, x, y): font = pygame.font.SysFont('Arial', font_size) img = font.render(text, True, color) screen.blit(img, (x, y)) Anime Defenders Script
class Bullet: def __init__(self, x, y): self.pos = [x, y] # Enemy properties enemy_size = 30 enemies =
pygame.quit() sys.exit()
