-new- Anime Girl Rng — Script -pastebin 2024- -au...

foreach (var profile in girlEntries) { if (profile == null || profile.characterPrefab == null) continue;

Putting it all together, a helpful piece could be adding a weighted random selection system. Here's a possible script: -NEW- Anime Girl RNG Script -PASTEBIN 2024- -AU...

// Validate setup if (debugMode) ValidateConfiguration(); foreach (var profile in girlEntries) { if (profile

void Start()

runningTotal += data.spawnWeight; if (runningTotal >= randomValue) // Instantiate the selected character if (data.prefab != null) // Prevent spawning the same character if lastSpawndGirl is set if (lastSpawndGirl != null && lastSpawndGirl == data) Debug.Log("Skipping duplicate spawn"); continue; Instantiate(data.prefab, spawnPoint.position, Quaternion.identity); lastSpawndGirl = data; return; Putting it all together